Voxel Map is an editor that runs in the browser. You build a map from blocks placed on layers. Each block takes its faces from tiles of a blockset texture, and you can paint that texture in the editor (it's inspired by a very old software named CraftStudio).

This version runs offline. Maps are saved in your browser's storage (IndexedDB) and stay there after a reload. Use Export as .zip to keep a copy or move it to another browser.

The editor is part of JollyPixel, an open-source (MIT) set of tools for making games. An online and always up-to-date version is available here.

Controls

Camera

  • W A S D or the arrow keys: fly
  • Space / Shift: go up / down
  • Mouse wheel: change the flying speed
  • Middle button drag, or Alt + left drag: look around
  • I J K L: look up, left, down, right
  • Alt + click: orbit around the clicked point. Esc goes back to free flight.
  • F: frame the selected layer or object, or every visible layer if nothing is selected

Building

  • Left click: build with the selected block
  • Right click: erase
  • Hold the left button and move: build a line
  • Ctrl + click: pick the block under the cursor
  • [ / ] or Ctrl + wheel: brush size (1 to 16)
  • R: switch between Build and Replace mode
  • C: switch between a square and a circle brush
  • G: show a preview of the block before placing it (size 1 only)
  • Q / E: rotate the block. V: flip it upside down. T: rotation follows the camera again (the default).

Building only works while a voxel layer is selected.

Tools and editing

  • B: brush
  • M: selection. Press it again to cycle through box, corn select.
  • Ctrl+A: select the whole layer
  • Ctrl+C / Ctrl+X / Ctrl+V: copy, cut, paste at the cursor
  • Delete: delete the selection
  • Drag a selection to move it, or Ctrl + drag to lift it. Q / E rotate it, H / V mirror it.
  • Enter places it and Esc cancels.
  • Ctrl+Z / Ctrl+Y: undo / redo

Console

Ctrl+K opens the console, which lists every commands and options.

Published 17 days ago
StatusIn development
CategoryTool
PlatformsHTML5
AuthorThomas.G
Tags3D, editor, threejs, Voxel
AI DisclosureAI Assisted, Code

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