Voxel Map
Voxel Map is an editor that runs in the browser. You build a map from blocks placed on layers. Each block takes its faces from tiles of a blockset texture, and you can paint that texture in the editor (it's inspired by a very old software named CraftStudio).
This version runs offline. Maps are saved in your browser's storage (IndexedDB) and stay there after a reload. Use Export as .zip to keep a copy or move it to another browser.
The editor is part of JollyPixel, an open-source (MIT) set of tools for making games. An online and always up-to-date version is available here.
Controls
Camera
- W A S D or the arrow keys: fly
- Space / Shift: go up / down
- Mouse wheel: change the flying speed
- Middle button drag, or Alt + left drag: look around
- I J K L: look up, left, down, right
- Alt + click: orbit around the clicked point. Esc goes back to free flight.
- F: frame the selected layer or object, or every visible layer if nothing is selected
Building
- Left click: build with the selected block
- Right click: erase
- Hold the left button and move: build a line
- Ctrl + click: pick the block under the cursor
- [ / ] or Ctrl + wheel: brush size (1 to 16)
- R: switch between Build and Replace mode
- C: switch between a square and a circle brush
- G: show a preview of the block before placing it (size 1 only)
- Q / E: rotate the block. V: flip it upside down. T: rotation follows the camera again (the default).
Building only works while a voxel layer is selected.
Tools and editing
- B: brush
- M: selection. Press it again to cycle through box, corn select.
- Ctrl+A: select the whole layer
- Ctrl+C / Ctrl+X / Ctrl+V: copy, cut, paste at the cursor
- Delete: delete the selection
- Drag a selection to move it, or Ctrl + drag to lift it. Q / E rotate it, H / V mirror it.
- Enter places it and Esc cancels.
- Ctrl+Z / Ctrl+Y: undo / redo
Console
Ctrl+K opens the console, which lists every commands and options.
| Published | 17 days ago |
| Status | In development |
| Category | Tool |
| Platforms | HTML5 |
| Author | Thomas.G |
| Tags | 3D, editor, threejs, Voxel |
| AI Disclosure | AI Assisted, Code |

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